ULTIMATE FRISBEE
All players must remain in their end zone until the pull is thrown. At the start of the game, a toss decides which team throws the first pull. After a goal is scored, play stops. The team that scored stays in that end zone and throws the pull and becomes the defensive team.
THINGS NEEDED TO PLAY:
* A Frisbee
* Players: 4 to 18
GAMEPLAY STEPS
STARTING THE GAME
* Teams line up at their respective end zones.
* The defense throws (“pulls”) the frisbee to the offense to start.
MOVEMENT
* Players cannot run while holding the frisbee.
* Advance by passing to teammates.
* Pivoting on one foot is allowed while holding the frisbee.
SCORING
* A point is scored when a player catches the frisbee in the opposing team’s end zone.
TURNOVERS
* Occur when the frisbee is dropped, intercepted, thrown out of bounds, or not caught within 10 seconds (stall count).
* The opposing team immediately takes possession where the turnover occurred.
DEFENSE
* Defenders can mark the player holding the frisbee to force a turnover.
* Only one defender may mark a player at a time, and they must stay at least an arm’s length away.
HISTORY OF THE GAME
Me and my boyfriend played this at CJ strike one year. We had a plan to defeat the SO’s Significant Others but alas, they won. We were destroyed as they took it across the end zone.