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Wall Ball

* VERY COMPETITIVE * FAST PACE * SKILLS THROWING THINGS NEEDED TO PLAY: Tennis Ball Brick Wall or Big Sturdy Wall PLAYERS: 2 to 6 (Adjust these rules based on […]

Bowl of Nouns

BOWL OF NOUNS PLAYERS: 6 to 9 (divided into teams of 2-3 people) THINGS NEEDED TO PLAY: Bowl, paper, pens, and people! * Get some little pieces of paper, have […]

Spoons

Game: Spoons Number of Players: 4 or more Things Needed to Play: Deck of Cards Spoons (1 less than the number of players) How to Play: Shuffle a deck of cards and hand 4 cards out to each player. Players continuously will pass cards clockwise to get 4 cards of […]

Iron Chef

IRON CHEF Iron Chef is a fun and creative cooking game where players use their culinary skills to create delicious dishes based on a predetermined list of ingredients. Gather your […]

Ultimate Frisbee

Ultimate Frisbee All players must remain in their end zone until the pull is thrown. At the start of the game, a toss decides which team throws the first pull. After a goal is scored, play stops. The team that scored stays in that end zone and throws the pull and becomes the defensive team. Things needed to play:     Frisbee     Players: 4 to 18 Gameplay Steps     Starting the Game                      Teams line up at their respective end zones.             The defense throws (“pulls”) the frisbee to the offense to start.                   Movement                      Players cannot run while holding the frisbee.             Advance by passing to teammates.             Pivoting on one foot is allowed while holding the frisbee.                   Scoring                      A point is scored when a player catches the frisbee in the opposing team’s end zone.                   Turnovers                      Occur when the frisbee is dropped, intercepted, thrown out of bounds, or not caught within 10 seconds (stall count).             The opposing team immediately takes possession where the turnover occurred.               […]

Chalkos

Chalkos Similar to the game of horse played with a basketball. One target area was determined for where the individual would jump. Each player creates a different-sized O with their chalk and then attempts to jump into the circle. Things needed to play: Chalk Players: 2 to 10 Determine a place to jump from. Draw circles of varying width to see if you can jump in them without falling. Earn a letter if you miss. You are out when you get to Chalko. When I was a wee lass I would draw circles on the ground then try to jump in them. Mary and Hannah and I would draw different sized O’s on the sidewalk, and whoever could confidently jump […]

Commando

GAME: COMMANDO OBJECTIVE: At night, commandos are chosen to capture the other players by tapping them on the chest. THINGS NEEDED TO PLAY: * PLAYERS: Minimum of 5 * EQUIPMENT: […]

Missionary Tag

How to Play Missionary Tag Players: 7 to 61 Things needed to play: Open space 7 or more players Game Setup: Everyone gets a partner and interlocks elbows except for the person who is “it” and the runner.  Form a circle with the players. How to Play: The person who is “it” chases the runner, trying to tag them. The “runner” player locks elbows with a player in the circle, becoming safe. The person on the other side of the runner must now run to avoid becoming “it.” Strategy: Players […]

Tag

HOW TO PLAY TAG PLAYERS: 2 to 30 WHAT YOU NEED: A group of players and an open space to run. INSTRUCTIONS: CHOOSE WHO IS “IT”: Decide who will be […]